UX / Experimental project
Go4Fun
UX.
An educational mobile app experiment that helps friends decide where to go by turning a simple shake into a relevant local deal.
The question
Planning a night out can become unnecessarily complicated when a group has too many options and no clear next move.
The response
Go4Fun connects to an events API and uses the phone shake interaction to surface a deal from an affiliated restaurant, bar, or pub. The deliberately physical gesture makes the decision feel immediate, playful, and shared.
The result
A practical Unity prototype exploring how mobile interaction and live event data can reduce decision friction. Contact me for more detail about the experiment, UX rationale, and implementation.